Michael Stout loved video games from the time he sat on his father’s lap and played Centipede on an early computer. But it wasn’t until years later, when he designed a game for a high school class project, that he realized he could create them for a living.
“It was like, ‘Oh wow, people make these things,’” Stout said.
Fast-forward a couple of decades and several gaming systems later, and Stout has compiled an impressive 14-year career as a video game designer, a job he likens to an architect of a virtual world. He’s worked on the successful Ratchet and Clank and the trend-setting Skylanders franchise.
Stout’s next stop will take him back to school for a year-long stint as Harrisburg University of Science and Technology’s next Game Designer in Residence. He will use his real-world experience to inspire and train the video game designers of tomorrow.